Mar 27, 2006, 02:10 PM // 14:10
|
#1
|
Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
|
Shock Bulls Strike Swordie
i looked and searched, seen some high lvl GvG teams with it, kinda want to try it out. Anyone have any clue about the attributes and skills of this particular warrior?
|
|
|
Mar 27, 2006, 03:53 PM // 15:53
|
#2
|
Krytan Explorer
Join Date: May 2005
Profession: W/
|
if you want to be able to switch to an air offhand then probably something like
Bulls_Shock
Warrior/Elementalist
Strength: 10 (9+1)
Swordsmanship: 16 (12+4)
Air Magic: 9
- Frenzy (Warrior other)
- Sever Artery (Swordsmanship)
- Gash (Swordsmanship)
- Final Thrust (Swordsmanship)
- Bull's Charge [Elite] (Strength) -or- Sprint (Strength) -or- Endure Pain (Strength)
- Bull's Strike (Strength)
- Shock (Air Magic)
- Resurrection Signet ()
if you don't care about an offhand (like me :P ):
Bulls_Shock
Warrior/Elementalist
Strength: 13 (12+1)
Swordsmanship: 16 (12+4)
- Frenzy (Warrior other)
- Sever Artery (Swordsmanship)
- Gash (Swordsmanship)
- Final Thrust (Swordsmanship)
- Bull's Charge [Elite] (Strength) -or- Sprint (Strength) -or- Endure Pain (Strength)
- Bull's Strike (Strength)
- Shock (Air Magic)
- Resurrection Signet ()
or if you don't care about an offhand or a Frenzy cancel/Endure, D:, then:
Bulls_Shock
Warrior/Elementalist
Strength: 9 (8+1)
Swordsmanship: 16 (12+4)
Tactics: 11 (10+1)
- Frenzy (Warrior other)
- Sever Artery (Swordsmanship)
- Gash (Swordsmanship)
- Final Thrust (Swordsmanship)
- "Charge!" [Elite] (Tactics)
- Bull's Strike (Strength)
- Shock (Air Magic)
- Resurrection Signet ()
or you could ditch sever/gash and go the galrath/final/pure strike route. so many options..
|
|
|
Mar 27, 2006, 04:47 PM // 16:47
|
#3
|
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
|
No conjure Lightning!!!???
Me is confused!
|
|
|
Mar 27, 2006, 06:24 PM // 18:24
|
#4
|
Krytan Explorer
Join Date: May 2005
Profession: W/
|
Quote:
Originally Posted by Yukito Kunisaki
No conjure Lightning!!!???
Me is confused!
|
i dislike the conjures. frenzy, frenzy cancel/endure, bull's strike, shock, res sig = 5 slots right there, and if you want sever/gash/final (which in my opinion is the best setup for a sword warrior ), then you have to lose - frenzy, frenzy cancel/endure, or res sig, all of which i think are more valuable than a conjure.
|
|
|
Mar 28, 2006, 01:31 AM // 01:31
|
#5
|
Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
|
Conjures add alot of damage over time. Not much immediately, but alot over the long run.
|
|
|
Mar 28, 2006, 02:23 PM // 14:23
|
#6
|
Krytan Explorer
Join Date: May 2005
Profession: W/
|
Quote:
Originally Posted by sh4ft3d
Conjures add alot of damage over time. Not much immediately, but alot over the long run.
|
yeah, but it's alot easier to fit on an axe build. fitting conjure lightning, shock, AND bull's strike on a sword build is tough, especially when conjure lightning is more of an 'icing on the cake' kinda thing, and the aforementioned skills do more for you.
and i'm typing all of this assuming the original poster was talking about PvP. :P
|
|
|
Mar 28, 2006, 08:26 PM // 20:26
|
#7
|
Frost Gate Guardian
Join Date: May 2005
Location: New York
Guild: Rage Three D
Profession: W/E
|
This looks like a pretty solid build. Nice job. You got a stance breaker, to stop frenzy... yeah you pretty much thought about everything. But I favor the Galrath/Final/Pure combo a bit more
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:07 AM // 01:07.
|